![]() A new spell able to "charm" weak monsters, this is experimental and will be the first of a new series of spells. New spells include: spells able to morph the spellcaster, new low level direct damage spells for azure and brown way spells. 11 new spells added, some will require a new quest to introduce new glyphs not yet available.All crafting, mining/harvesting and the Musical instruments now support the use of higher quality tools, in the future they will be available as quest rewards.Many platinum-steel weapons have been made available for crafting (thanks to Tuathanach), you will find some of them are already available in the released crafting books (all common blades) while some (like axes and superior swords) will require new crafting books and will have to wait for a quest to introduce them.A new map and a new creature, undisclosed at this time, will be available as part of an in game event very soon.Icons now available for all bracers so you will no longer have a sack filled with pink rings.Welcome the male Nolthrir! Complete with all standard animations, armour, robe, and some customization options.Hope to finally see some big bosses to fight! The game now supports scaling of characters, this will allow developers to create 'giant' or 'miniature' creatures from the current models.This will allow in the future to add more interactive elements to the areas. Fixed support for 'sequences and triggers' to allow things like the wheels in the sewers to move again.Added ability to "use" certain static objects in the world.These allow developers to add items in the world, like giant boulders, which can be moved by players by pressing a button or moving a lever. You can select the new skin from the launcher. Added a new skin "Minimatuux", feedback is encouraged.This can be enabled in the advanced config chat window settings. Added ability to type in the chat window by just having the cursor over the chat window so you don't have to also click on it."Basic chat" window removed to allow for setting of visible chat tabs without restarting the client.Slight improvements to Quest book, guild window, chat window, options window.There are some known bugs in the bar, like the display of some icons may be duplicated. Much more compact and user friendly than the old one. Whenever you have an active spell (buff or debuff) an icon will show in the active magic. Character specific shortcuts and key bindings.Drag and drop of shortcuts to reorganise them (this option is toggled on/off with the lock icon).Dragging of items from the spell book (the icon on the right) or inventory which will automatically generate use commands.The new shortcut bar includes support for: The quick spell bar has been combined with the shortcut bar. Here is a summary of the 0.6 changes! User interface For the official launch (few days away) we have some additional good stuff to release! Then we will release it officially also to magazines, web sites and press, with more massive advertising and full installers. It's in fact available as an update of the 0.5.x release you should already have installed. The release will actually happen in two phases, first we release it to you, our beloved fans, so we can test it together for few days. ![]() PlaneShift Team is proud to present another major milestone in the development of PlaneShift! Release 0.6.0 is now live. If you are interested, please review the license and the reasons behind this choice. All the other assets are proprietary and copyrighted to Atomic Blue Non Profit Corporation and no reuse is allowed. This means it can be reused in other projects. All source code of the engine is Open Source and under GPL. PlaneShift is free for all players - you can download it and play it fully without any fees. A complex character generator, with parents, jobs, life events, etc.,.Drag-n-drop objects between world and inventory,.Easy interaction with other players through messages and chat,.OpenGL support with advanced graphics capability through the Crystal Space 3D engine,.Support for most major platforms: Windows (Vista, XP, 2000), Linux (x86 and amd64), and MacOSX,.3D graphics and sounds for an immersive experience,.The following list represents some of the features of the final product. A world that evolves with or without player interaction.Monsters and NPCs with good AI that produce game events.A great number of quests to test your wit and skill.Original magic system with six Ways of magic.Unlimited professions through a skill system.Please remember that today PlaneShift is still under heavy development.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |